- Home
- Laslea, Vale Sangora
- Family
- Pieter, Esme, Yanna, Mirto, and Lunka
- Forms
- Human by day; vampire by night
- Training
- Basic swordsmanship taught by his father
- Goal
- Shape his path while trying to save his captured family
Before becoming a Dawnwalker
Coen was raised in Laslea under the rule of the human lord Skender Dragosti. The Black Plague devastated the secluded village, and his family carried both illness and economic hardship before the vrakhiri takeover transformed the valley.
As the eldest sibling, Coen worked beside his father Pieter in the silver mines and helped care for Yanna, Mirto, and Lunka. Pieter, a former mercenary, also taught him the foundations of swordsmanship. Coen quietly studied Latin in the hope that life might eventually take him beyond the village.
A divided body and toolkit
Coen is neither fully human nor fully vampire. By day he relies on sword control and ritual witchcraft accessed through runes carved into his body. At night those scars seal and he gains a predatory kit built around claws, blood, Shadowstep, and movement across walls and ceilings.
The transformation is not a menu loadout. It follows the day/night structure and can change how Coen reaches a clue, survives a fight, feeds, speaks to people, and spends the rescue window.
The family at the center of the deadline
Pieter is strict and emotionally distant but protective. Esme has put the family first while her health deteriorates. Yanna shoulders care for her younger siblings, Mirto has become restless, and Lunka remains the child Coen feels especially responsible for guiding.
Brencis and the vrakhiri capture the family, creating the 30-day and 30-night rescue goal. Official material makes clear that the game continues if the window passes, but the family may suffer the consequences of Coen’s priorities.
Why Coen is not a fixed hero
The narrative sandbox tracks action, inaction, relationships, Infamy, and which stories Coen spends time on. He can resist his curse, embrace its power, pursue alliances, damage the valley, or leave people behind while still moving toward the central confrontation.
That makes Coen an authored character with a defined family and history, but not a biography whose moral outcome can be summarized before the player acts.
